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Stellaris: Galaxy Edition [v 2.1.2 + DLC's] (2016) PC | RePack от SpaceX

обзор Stellaris: Galaxy

 Год выхода: 2016
 Жанр: Strategy, Simulation, 4X
 Разработчик/Издательство: Paradox Interactive
 Язык интерфейса:  EN/FR/DE/ES/BR/PL +  Русский
 Язык озвучки:  Английский
 Тип издания: RePack
 Таблетка: Вшита (CODEX) Операционная система: Microsoft® Windows® 7 / 8 / 10 
 Процессор: Intel® Core™ i3 2.66 GHz
 Оперативная память: 2048 Mb
 Звуковая плата: Аудиокарта, совместимая с DirectX® 9.0с
 Графический ускоритель: 1024 Mb, OpenGL 3.0
 Свободное место на HDD: 7 GbStellaris – это глобальная стратегия 4X в научно-космическом стиле, которая продолжает традиции Crusader Kings, Crusader Kings 2 и Hearts of Iron. Начальные этапы игры будут посвящены прежде всего исследованию и освоению космоса, и уже с середины игры, когда большинство систем колонизировано и границы межзвёздных империй начинают соприкасаться, игра станет более похожей на Europa Universalis IV с сильным акцентом на управлении империей и ипломатии (дипломатии).

Update v2.1.2

Below you can find the CHANGELOG:

FREE FEATURES
- Map modes now are able to show claims - diplomatic map mode shows claims of selected empire by default
- Added the Kuiper Belt to the Sol system
- Added several new event pictures
- Ctrl-F9 now also hides system lines and navigation arrows
- It is now possible to rename the currently selected faction in faction view by clicking its name

BALANCE
- Re-enabled pre-sapient discovery Anomalies for the AI
- Existing Horde fleets are now removed upon Great Khan's death and replaced by a fixed number of replacements
- AI empires are now more likely to find L-Cluster insights after 100 years have passed
- Increased levels of precursor anomalies across the board
- Balanced anomaly levels according to QA and player feedback
- Marauder empires are less likely to spawn close to an empire's starting system
- Rogue Servitors & Assimilators can now once again pick World Shaper perk
- Reduced frequency of terraforming candidates by about 50%
- Reduced min distance at which Fallen Empires can spawn from other empires
- Fixed some fallen empire tasks being able to target other fallen empires

UI
- Only ships that are docked in a starbase with upkeep reduction will now show as having a green orbit icon on the outliner, other ships in orbit around something but not receiving an upkeep reduction will show as yellow

MODDING
- It is now possible to set anomalies as should_ai_and_humans_use = yes which will allow them to be used by both AI and human empires (overrides should_ai_use)
- Added on_added_pop on action for when a pop is added to a planet

BUG FIXES
- Numerous OOS fixes to improve multiplayer stability
- Fixed issue where acquiring an L-Gate and the L-Gate activation tech out of order would cause the L-Gate special project to fail to appear
- Names for country designs are not duplicated anymore
- Marauder raiding fleets are now always deleted a year after they start to withdraw to prevent rare situations where they get stuck
- Added missing localization for Great Khan leader titles
- Fixed template manager displaying wrong military power
- Fixed event trigger preventing Rudimentary Robots chain from continuing once you colonize their planet
- Fixed Colossus Tech being reverse-engineerable from debris
- Federation requests between two empires belonging to the same species class should now present correct localisation
- Fixed Curator cost checks to avoid truncation problems
- The AI no longer considers fleets that are running away as support in their current endeavour
- Fixed the AI thinking unreachable systems are the closest systems
- Fixed Cloud Lightning being hidden and unavailable as a component
- Impossible Organism Nivlac Empire should no longer be placed on a Holy World or in a hostile system
- Fixed the bug where ships were losing health while merging
- Fixed Pacifist Defensive Wars Only demand to trigger properly
- Fixed issues with upgrading designs twice in the Template Manager
- Fixed issue where ship designer would not show the difference after researching new tech
- Fixed issue where players could change components on auto-generated designs
- Auto-upgrade is now considered as an update and can be saved
- Strategic Resources generated via events will now trigger the Strategic Resource discovery message
- It is no longer possible to construct event ships from starbases
- L-Cluster strategic resources will no longer appear on terraformed planets or Ring Worlds
- Fixed nonsensical requirement to have a free Leader slot in order to buy L-Gate Insight from the Curators
- Event text for opening the L-Cluster is now correct if only one L-Gate exists in the galaxy
- Fixed typo in Great Khan dialogue
- Limbobots can no longer be used to colonize worlds
- Limbo can only trigger once per game globally
- Fixed errors in Vechtar Zavonia event chain outcome
- Fixed on_entering_system event not being fired in your own systems. This fixes bugs like the shrines to the old gods not being completable
- Fixed non-sapient robots getting the wrong species rights in a Machine Empire
- Fixed certain opinion modifiers from distant stars events not going away over time
- Fixed defense platform cost not being correctly calculated
- Fixed instances of fleets getting stuck
- Fleets that cannot have their leader assigned or removed will now show this in the interface
- Resolved an error where Fanatic Purifier style empires could get an alien scientist from an anomalyОсобенности Игры
  • УВЛЕКАТЕЛЬНЫЙ СЮЖЕТ
    Развитая система дипломатии, включающая возможность создавать федерации, объединяющие несколько игроков и руководимые выборным президентом!
  • СИСТЕМА РАЗВИТИЯ
    Рандомизированная система научных исследований: после достижения очередного уровня в одной из 3 доступных для исследования областей (наука, инженерное дело и социология) игрок выбирает одну из 3 случайно отобранных технологий.
  • МЕХАНИКА ИГРЫ
    Процедурно-генерируемая карта, включающая до 1000 звёзд и тысячи планет. Множество процедурно-генерируемых видов разумных инопланетных существ. Конструктор космических кораблей.
Особенности RePack
Основное
  • Установи и играй!
  • За основу взята лицензия Steam | Galaxy Edition (ID: 281990)
  • Версия игры: v2.1.2
  • EN/RU Инсталлер
  • Запуск игры с рабочего стола
  • Смена языка в лаунчере игры (нажать на флаг)
  • Качество аудио 100%
  • Качество видео 100%
Дополнения
  • Stellaris: Symbols of Domination
  • Stellaris: Sign-up Campaign Bonus
  • Stellaris: Arachnoid Portrait Pack
  • Stellaris: Pre-Order
  • Stellaris: Creatures of the Void
  • Stellaris: Horizon Signal
  • Stellaris: Leviathans Story Pack
  • Stellaris: Plantoids Species Pack
  • Stellaris: Utopia
  • Stellaris: Anniversary Portraits
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars Story Pack
Прочее
  • Stellaris: Ringtones (.mp3 / .m4r)
::Релиз от SpaceX::


Stellaris: Galaxy Edition [v 2.1.2 + DLC's] (2016) PC | RePack от SpaceX
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