[UPDATE] Wasteland 2 (Update 3) (ENG) - FTS
- Размер: 322 MB
- Категория: download / Патчи для игр
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- Комментарии: 0
- Дата обновления:09.01.2014
обзор [UPDATE] Wasteland 2
• Версия обновления:
Update 3 (build 29462)
• Требуемая версия: Update 2
• Таблетка: Присутствует
Изменения:
Wasteland 2 Update 3 changelog:
High Profile Fixes
Multiple improvements have been made to prevent infinite loading bugs
Multiple adjustments have been made to prevent an enemy from not ending their turn
Performance enhancements across the board
Events should now play properly even if another is already playing
Added Quick Save & Quick Load
Switching characters in conversation should allow you to use their speech skills
Modified and junk flags on inventory items should now be positioned correctly
Removed unnecessary clicks in combat to smooth out the experience. Left click now immediately attacks a target.
Combat & Balance
Adjusted weapon scale for energy pistol and AK-94
Ammo drops have been adjusted from NPCs
Dropset improvements - Percentage to get an item is now going to be managed now more on the “drop” level than the “individual item” level. Skill bonuses will affect this roll.
Surgeons now restore a flat number of CON when reviving an unconscious party member
You can no longer interrupt an attack with another attack out of combat. This should prevent rapid fire attacks out of combat.
Slight increase in performance when combat starts
Fixed an issue with skills ignoring status effects and equipment
Added some destructible cover – first pass
Toasters can now explode when you critically fail to repair them
Players should no longer get stuck in combat due to being encumbered
Adjustments to CNPC becoming a NPC when dismissed
Should no longer be able to spam perception
Slightly increased amount of movement distance for speed attribute
You should no longer automatically trigger a scene load window by proximity
Update 3 (build 29462)
• Требуемая версия: Update 2
• Таблетка: Присутствует
Изменения:
Wasteland 2 Update 3 changelog:
High Profile Fixes
Multiple improvements have been made to prevent infinite loading bugs
Multiple adjustments have been made to prevent an enemy from not ending their turn
Performance enhancements across the board
Events should now play properly even if another is already playing
Added Quick Save & Quick Load
Switching characters in conversation should allow you to use their speech skills
Modified and junk flags on inventory items should now be positioned correctly
Removed unnecessary clicks in combat to smooth out the experience. Left click now immediately attacks a target.
Combat & Balance
Adjusted weapon scale for energy pistol and AK-94
Ammo drops have been adjusted from NPCs
Dropset improvements - Percentage to get an item is now going to be managed now more on the “drop” level than the “individual item” level. Skill bonuses will affect this roll.
Surgeons now restore a flat number of CON when reviving an unconscious party member
You can no longer interrupt an attack with another attack out of combat. This should prevent rapid fire attacks out of combat.
Slight increase in performance when combat starts
Fixed an issue with skills ignoring status effects and equipment
Added some destructible cover – first pass
Toasters can now explode when you critically fail to repair them
Players should no longer get stuck in combat due to being encumbered
Adjustments to CNPC becoming a NPC when dismissed
Should no longer be able to spam perception
Slightly increased amount of movement distance for speed attribute
You should no longer automatically trigger a scene load window by proximity
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