Baldur's Gate II: Enhanced Edition -(Update v1.2.2030)-RELOADED
- Размер: 442 MB
- Категория: download / Патчи для игр
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- Комментарии: 0
- Дата обновления:25.11.2013
обзор Baldur's Gate II:
Игра: Baldur's Gate II: Enhanced Edition
Версия: Update v1.2.2030
Поддерживаемые языки: Английский
Релиз-группа: RELOADED
Защита: Steam
Changelog
Patch 1.2.2030
Performance Improvements
#7036: Memory leaks with ground piles no longer an issue
#6994: Saving the game from the ?Quit Game? menu now generates a proper screenshot and portraits for >>
the Load Game screen
#6902: The game UI no longer flashes on screen before starting the game (Black Pits II).
#7047: Pressing the up or down arrows on the Record screen no longer crashes the game.
General Enhancements
#7010: Action icons are now much more clearly active or inactive (active buttons are no longer gray-scaled).
#7011: Multi-class kit names now display correctly in the statistics panel of the Record screen >>
(Jaheira?s classes, for example, now list ?Fighter? and ?Druid? instead of ?Fighter/Druid? and >>
?Fighter/Druid?).
#4605: Creature spawns no longer disappear when loading a saved game.
#6942: Speaking characters now display the white feedback circle under their avatars regardless of the >>
setting in Options > Gameplay > Feedback.
#6991: The Options screen from the main menu now displays the game logo correctly.
#7026: Neera now waits near the entrance to the Hidden Refuge if you refuse to let her join the party >>
in the Wild Forest.
#7032: Neera's "Wooden Horse Necklace" is now properly treated as a magical protection item.
#7048: The blindness effect during the Blinding Sun trial now correctly offers a saving throw.
#7040: The collarbell's deafness effect now wears off properly after resting.
#7046: NPC dialogue loop with Hexxat, Dorn, and Rasaad closed in the Underdark.
#7014: Timmoth's dialogue no longer forms an infinite loop (Black Pits II).
#6955: Bards with the Set Spiked Trap high-level ability may now correctly set the trap. (Requires a >>
new game to take effect if your bard is already at least level 24.)
#7008: Timmoth's dialogue no longer displays "no valid replies or links" after talking about a >>
confrontation with the Winged (Black Pits II)
#7027: Hexxat no longer talks to herself while talking to Haer'Dalis.
#7053: Dorn's patron is no longer mentioned during Bodhi's scene if Dorn has no patron at that point.
#7059: Hexxat no longer teleports away during the Bodhi "kidnapping" sequence.
#7061: Dragomir no longer disappears after resting in another area.
#7062: Dorn no longer repeats his post-sparring romance talk after the player rejects his advances.
#7068: Stannel no longer gives away the ending like a jerk (Black Pits II).
#7071: Hexxat no longer bugs the player to hurry up and get to Dragomir's Tomb...if the player is already >>
there.
#7072: The new (EE) NPCs no longer appear as options in Phaere's dialogue if they are not currently in >>
the party.
#7087: WIlson's claws are now flagged as magical weapons.
#7088: Dennaton no longer transports into the arena by the effects of Striv's Wrangler (Black Pits II).
#6165: Slings and throwing daggers no longer grant a THAC0 bonus from Strength.
#7076: Weapon Mastery (as well as High Mastery and Grand Mastery) now grants the correct (as >>
advertised) bonuses to THAC0, Damage, and APR.
#7097: Fallen Rangers and Dragon Disciples now list their correct class names on the Record screen and >>
in their Kit Descriptions.
Версия: Update v1.2.2030
Поддерживаемые языки: Английский
Релиз-группа: RELOADED
Защита: Steam
Changelog
Patch 1.2.2030
Performance Improvements
#7036: Memory leaks with ground piles no longer an issue
#6994: Saving the game from the ?Quit Game? menu now generates a proper screenshot and portraits for >>
the Load Game screen
#6902: The game UI no longer flashes on screen before starting the game (Black Pits II).
#7047: Pressing the up or down arrows on the Record screen no longer crashes the game.
General Enhancements
#7010: Action icons are now much more clearly active or inactive (active buttons are no longer gray-scaled).
#7011: Multi-class kit names now display correctly in the statistics panel of the Record screen >>
(Jaheira?s classes, for example, now list ?Fighter? and ?Druid? instead of ?Fighter/Druid? and >>
?Fighter/Druid?).
#4605: Creature spawns no longer disappear when loading a saved game.
#6942: Speaking characters now display the white feedback circle under their avatars regardless of the >>
setting in Options > Gameplay > Feedback.
#6991: The Options screen from the main menu now displays the game logo correctly.
#7026: Neera now waits near the entrance to the Hidden Refuge if you refuse to let her join the party >>
in the Wild Forest.
#7032: Neera's "Wooden Horse Necklace" is now properly treated as a magical protection item.
#7048: The blindness effect during the Blinding Sun trial now correctly offers a saving throw.
#7040: The collarbell's deafness effect now wears off properly after resting.
#7046: NPC dialogue loop with Hexxat, Dorn, and Rasaad closed in the Underdark.
#7014: Timmoth's dialogue no longer forms an infinite loop (Black Pits II).
#6955: Bards with the Set Spiked Trap high-level ability may now correctly set the trap. (Requires a >>
new game to take effect if your bard is already at least level 24.)
#7008: Timmoth's dialogue no longer displays "no valid replies or links" after talking about a >>
confrontation with the Winged (Black Pits II)
#7027: Hexxat no longer talks to herself while talking to Haer'Dalis.
#7053: Dorn's patron is no longer mentioned during Bodhi's scene if Dorn has no patron at that point.
#7059: Hexxat no longer teleports away during the Bodhi "kidnapping" sequence.
#7061: Dragomir no longer disappears after resting in another area.
#7062: Dorn no longer repeats his post-sparring romance talk after the player rejects his advances.
#7068: Stannel no longer gives away the ending like a jerk (Black Pits II).
#7071: Hexxat no longer bugs the player to hurry up and get to Dragomir's Tomb...if the player is already >>
there.
#7072: The new (EE) NPCs no longer appear as options in Phaere's dialogue if they are not currently in >>
the party.
#7087: WIlson's claws are now flagged as magical weapons.
#7088: Dennaton no longer transports into the arena by the effects of Striv's Wrangler (Black Pits II).
#6165: Slings and throwing daggers no longer grant a THAC0 bonus from Strength.
#7076: Weapon Mastery (as well as High Mastery and Grand Mastery) now grants the correct (as >>
advertised) bonuses to THAC0, Damage, and APR.
#7097: Fallen Rangers and Dragon Disciples now list their correct class names on the Record screen and >>
in their Kit Descriptions.
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