[UPDATE] Aliens: Colonial Marines - Update v1.4.0 [PROPER] (ENG) - *BAT*
- Размер: 133 MB
- Категория: download / Патчи для игр
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- Дата обновления:15.10.2013
обзор [UPDATE] Aliens:
Игра: Aliens: Colonial Marines
Версия: v1.4.0
Поддерживаемые языки: ENG
Релиз-группа: BAT
Защита: Steam
v1.4.0 Update
General
- Adjusted melee encounter animations
- Various AI improvements.
- Adjusted Xeno behavior to only allow for tail attacks when they’re on ceilings
- Fixed an issue that could cause Xenos to walk upright on ceilings
- Adjusted Lurker AI to retreat a bit after a close encounter
- Fixed a bug where AI marines would occasionally default pose if incapacitated from a melee encounter
- Fixed a bug where AI would still be targetable by Xenos while incapacitated
- Changed the close encounter lighting to fade out instead of abruptly turning off
- Addressed an issue where player weapons would possibly continue to fire during melee encounters
- Adjusted the dissolve effect for Xeno head pieces and particles in Bug Hunt and multiplayer
- Adjusted the attack angle for the Xeno tail stab to prevent stretching
- Addressed an issue torrents-games.info where Xeno gore effects would occasionally play twice
- Addressed an issue with the ‘Eat This!’ achievement from not being unlocked when using the double-barreled flush gun
- Addressed a rare crash bug when using interactive objects
- Addressed an issue where the motion tracker ping would play when you didn’t have a motion tracker available
- Addressed an issue where some particles would not appear when the World Detail slider was set to the minimum. NOTE: This may require some users to re-configure the World - Detail slider (under Settings -> Video ) to ensure the setting is applied properly.
Версия: v1.4.0
Поддерживаемые языки: ENG
Релиз-группа: BAT
Защита: Steam
v1.4.0 Update
General
- Adjusted melee encounter animations
- Various AI improvements.
- Adjusted Xeno behavior to only allow for tail attacks when they’re on ceilings
- Fixed an issue that could cause Xenos to walk upright on ceilings
- Adjusted Lurker AI to retreat a bit after a close encounter
- Fixed a bug where AI marines would occasionally default pose if incapacitated from a melee encounter
- Fixed a bug where AI would still be targetable by Xenos while incapacitated
- Changed the close encounter lighting to fade out instead of abruptly turning off
- Addressed an issue where player weapons would possibly continue to fire during melee encounters
- Adjusted the dissolve effect for Xeno head pieces and particles in Bug Hunt and multiplayer
- Adjusted the attack angle for the Xeno tail stab to prevent stretching
- Addressed an issue torrents-games.info where Xeno gore effects would occasionally play twice
- Addressed an issue with the ‘Eat This!’ achievement from not being unlocked when using the double-barreled flush gun
- Addressed a rare crash bug when using interactive objects
- Addressed an issue where the motion tracker ping would play when you didn’t have a motion tracker available
- Addressed an issue where some particles would not appear when the World Detail slider was set to the minimum. NOTE: This may require some users to re-configure the World - Detail slider (under Settings -> Video ) to ensure the setting is applied properly.
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