[UPDATE] Sniper Elite: Nazi Zombie Army (v1.05) (RUS|ENG|MULTi6) [FLTDOX]
- Размер: 65 MB
- Категория: download / Патчи для игр
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- Комментарии: 0
- Дата обновления:12.05.2013
обзор [UPDATE] Sniper Elite:
Общая информация:
Год выпуска: 2013
Защита: Steam
Язык интерфейса: Русский, Английский, Немецкий, Французский, Испанский, Итальянский
Версия: Update 1.05
Релиз-группа: FLT
Changelog
Код:
Update Notes:
Update 1.05 Now available!
Sniper Elite: Nazi Zombie Army ups the ante with Spring updates
Two major new features added in less than a month based on player feedback
Independent UK developer Rebellion has today released update 1.05 for
co-op survival shooter Sniper Elite: Nazi Zombie Army, not only enabling
co-op players to multiply the numbers of enemies they face, but also
adding support for drop in / drop out functionality.
Hot on the heels of April's popular 'Multiplier' update - allowing
solo-players to multiply the numbers of enemies they face to terrifying
levels - this update is the second major feature added to the game in less
than a month based on suggestions and comments from the game's growing
community.
Update 1.05 also includes a small selection of fixes.
Key Features:
* Drop in / Drop out functionality added. (See technical notes below)
* Co-op enemy multiplier added. (e.g 2 players can play against 4 player
numbers of enemies)
Fix list:
* Fix for potential progression blocker on Cathedral level.
* Fix for progression blocker on Library Of Evil.
* Fix to make sure Bullet cam "minimal" settings reduces bullet cameras in
game.
* Fix to stop score points exploit on skeletons.
Known issues:
Some single player inter level saves will be invalidated with this update.
This was due to level progression fixes. If problems are encountered a
level restart may be required.
Technical notes on drop in /drop out:
* Can only join whilst players are in lobby or in actual gameplay.
* Cannot join whilst in loading, waiting for players, syncing, cutscenes or
end game menus.
* Private match option blocks all joining.
* Quick match can be found and joined by any player unless private match is
selected.
* Private game can only be found and joined by friends, either through an
invite from host or by selecting to join game from steam in-game overlay,
unless private match is selected.
* The private match option can be toggled both in the lobby and in game via
the pause menu.
* The private match option is not available when in cutscenes or end game
menus.
* Players joining outside safe zones will spawn at the host position.
* If the enemy multiplier is set to default then when a player joins the
enemies increase to match the number of players.
* If the enemy multiplier is set to default then when a player leaves the
number of enemies will only decrease to match the player numbers when a
safe zone is reached.
* Host must wait for players joining a game to be fully in gameplay before
being able to restart a game - a message box will popup informing the host
of this.
Update 1.05 Now available!
Sniper Elite: Nazi Zombie Army ups the ante with Spring updates
Two major new features added in less than a month based on player feedback
Independent UK developer Rebellion has today released update 1.05 for
co-op survival shooter Sniper Elite: Nazi Zombie Army, not only enabling
co-op players to multiply the numbers of enemies they face, but also
adding support for drop in / drop out functionality.
Hot on the heels of April's popular 'Multiplier' update - allowing
solo-players to multiply the numbers of enemies they face to terrifying
levels - this update is the second major feature added to the game in less
than a month based on suggestions and comments from the game's growing
community.
Update 1.05 also includes a small selection of fixes.
Key Features:
* Drop in / Drop out functionality added. (See technical notes below)
* Co-op enemy multiplier added. (e.g 2 players can play against 4 player
numbers of enemies)
Fix list:
* Fix for potential progression blocker on Cathedral level.
* Fix for progression blocker on Library Of Evil.
* Fix to make sure Bullet cam "minimal" settings reduces bullet cameras in
game.
* Fix to stop score points exploit on skeletons.
Known issues:
Some single player inter level saves will be invalidated with this update.
This was due to level progression fixes. If problems are encountered a
level restart may be required.
Technical notes on drop in /drop out:
* Can only join whilst players are in lobby or in actual gameplay.
* Cannot join whilst in loading, waiting for players, syncing, cutscenes or
end game menus.
* Private match option blocks all joining.
* Quick match can be found and joined by any player unless private match is
selected.
* Private game can only be found and joined by friends, either through an
invite from host or by selecting to join game from steam in-game overlay,
unless private match is selected.
* The private match option can be toggled both in the lobby and in game via
the pause menu.
* The private match option is not available when in cutscenes or end game
menus.
* Players joining outside safe zones will spawn at the host position.
* If the enemy multiplier is set to default then when a player joins the
enemies increase to match the number of players.
* If the enemy multiplier is set to default then when a player leaves the
number of enemies will only decrease to match the player numbers when a
safe zone is reached.
* Host must wait for players joining a game to be fully in gameplay before
being able to restart a game - a message box will popup informing the host
of this.
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